Dance Dance Revolution Supernova Cover Art for the Playstation 2

2006 video game

Trip the light fantastic toe Dance Revolution SuperNOVA
Dance Dance Revolution SuperNova PS2.jpg

North American PlayStation 2 version comprehend art

Developer(due south) Konami
Publisher(s) Konami
Serial Trip the light fantastic toe Dance Revolution
Platform(s) Arcade, PlayStation two
Release Arcade
  • EU: April 28, 2006
  • NA: May 15, 2006
  • JP: July 12, 2006
PlayStation ii
  • NA: September 26, 2006
  • JP: January 25, 2007
  • EU: April 27, 2007
Genre(s) Music, exercise
Mode(south) Single-thespian, multiplayer
Arcade organisation Bemani Python 2

Dance Trip the light fantastic Revolution SuperNova ( ダンスダンスレボリューションスーパーノヴァ , Dansu Dansu Reboryūshon Sūpānova ), released in Europe as Dancing Phase SuperNova , is an arcade and PlayStation 2 game in the Dance Trip the light fantastic Revolution (DDR) series of music video games. Information technology was produced by Konami and released through Betson Enterprises. The game was released in Europe on April 28, 2006, followed shortly by a N American release on May 15 and a Japanese release on July 12.

It is the first DDR game released for the arcades since Dance Trip the light fantastic Revolution Extreme three years before, although there had been steady releases of DDR games for consoles in the interim. Instead of Bemani Organisation 573 Digital, the arcade version was built using the PlayStation ii-based Bemani Python ii, which results in higher-quality graphics and superior sounds than previous games. Unlike previous DDR arcade releases, all versions have the same features and song list. It is the ninth arcade release in Nihon, the fifth arcade release in Europe, and the third arcade release in Due north America.[ citation needed ]

Gameplay [edit]

The game retains the same core gameplay of the series. During gameplay, arrows whorl from the bottom to the meridian of the screen towards stationary arrows known every bit the "Footstep Zone". One time they reach the zone, players step on the dance pad corresponding to the arrows and the game will then gauge the accuracy of the timing. The rankings are as follow: "Marvelous", "Perfect", "Nifty", "Good", "Well-nigh", and "Boo". The last two rankings are taken from the N American games and differ from the ones used for DDR Extreme, which respectively has "Boo" and "Miss".

At that place are also changes in modifiers. The game adds the option to plow off jumps. In addition to "Flat" (all arrows are the same colour), and "Rainbow" (brightly colored arrows taken from Dance Dance Revolution Solo, previously named "Solo"), a "Annotation" arrow choice is added, which recolors the arrows based on timing (due east.k. red for 1/four beat arrows, blue for 1/8 crush arrows, etc.). "Little", which removes all non-quarter beat arrows, has been renamed "Cutting".

Aesthetic changes include the renaming of three difficulty options: "Light", "Standard", and "Heavy" to "Bones", "Difficult", and "Skillful", respectively. The vocal selection screen is nevertheless displayed in the form of a song cycle, simply all difficulties are now displayed at once, instead of having to be highlighted separately. Instead of pre-rendered videos, songs are gear up to randomly generated characters dancing in several backgrounds, though certain songs may supersede them with pre-rendered videos instead.

Instead of a difficulty option shown afterwards selecting play styles, the game presents a mode selection offer eight options: "Tutorial", "Easy", "Medium", "Hard", "All Music", "Nonstop", "Challenge", and "Battle". Tutorial is a new addition: it teaches first-time players on the basics of the game, earlier offering them a chance to play a song out of a limited selection in Beginner difficulty. Like shooting fish in a barrel, Medium, and Hard modes take players to normal gameplay but restrict them to a express option of songs based on their difficulty. As the proper name indicates, the entire vocal list can only exist accessed through the All Music mode. Nonstop and Challenge modes, retained from previous games, can also be accessed through the same style selection. Finally, the game introduces "Battle" mode, a gimmick-based gameplay in which opposing players compete past sending modifiers to mess up each other'south playthrough.

DDR SuperNova is the starting time in the series to support due east-Entertainment functionality. The service is used for Internet Ranking, updates, and content delivery. The service is not bachelor exterior of Asia. In add-on, it was supposed to characteristic Link Data, designed to provide connectivity betwixt the arcade and PS2 versions of the game, by means of a PS2 retentivity card. The reader was depicted in arcade flyers, merely information technology was never released. This feature already existed in Trip the light fantastic toe Trip the light fantastic Revolution Extreme and several earlier releases, but used original PlayStation retentivity cards and readers instead, which SuperNova does not support. Supplier issues with Sony forced Konami to cancel the functionality. To compensate, Konami offered a coupon or soundtrack sampler for customers in N America who purchased the game in 2006.[1]

[edit]

In the get-go SuperNova, the Actress Stage system introduced in DDRMAX returns. Scoring AA or better in the terminal stage on Expert or Claiming difficulty will net access to Extra Stage. A new boss song will be added, though players may cull any song for Extra Stage. Dissimilar in DDR Farthermost, players are free to choose any difficulty, instead of beingness locked to Expert. What boss song they become depends on which game mode they selected; selecting Like shooting fish in a barrel or Medium modes will add "Healing-D-Vision", while selecting Difficult or All Music modes will add together "Fascination MAXX" and "Fascination (eternal beloved mix)". Regardless of which vocal they cull, they are forced to play it with several options turned on, including one.5x speed, "Reverse" scroll (arrows come from superlative to bottom instead of the opposite), and "Rainbow" arrow option. The dance meter starts full and cannot be replenished if information technology goes down.

If players manage to pass "Healing-D-Vision" and "Fascination MAXX" in Extra Stage, they volition proceeds access to One More Extra Stage. The but song available for selection is "CHAOS". During this stage, players are forced to play in Sudden Decease trip the light fantastic meter, in which a single Good, Almost, Miss, or N.G. judgment will immediately finish the game. All options are disabled.

SuperNova 2 overhauls the Extra Stage system: scoring A or better on any song prior to Final Phase volition add together a new boss song for that phase. Getting A volition just unlock the boss song'due south difficulty corresponding to the one played on the required song, while getting AA or better will unlock all difficulties except for Challenge. Getting AA or ameliorate on the dominate song volition internet players admission to Extra Stage, which adds some other boss song. Unlike previous games, players may modify options for Actress Stage, though the trip the light fantastic toe meter volition exist limited to a non-renewable bombardment with up to four bars, the amount of which depends on the score attained during Final Stage. If they score AA or amend on that boss song, the player will net access to Encore Extra Phase ("Ane More Extra Phase" in previous games). In nevertheless another divergence, players may choose any song and ready options, just their dance meter volition nevertheless be set to "Sudden Death", in which scoring Good, Most, Boo, or Due north.G. volition finish the game.

SuperNova 2 alters the Final, Extra and Encore Extra stages based on e-Amusement status in Asia, and unlock level status in Due north America. By default, "Unreal" is the Last Phase, "NGO" is the Actress Stage, and ""Trip Machine PhoeniX" is the Encore Actress Stage. It is possible to unlock "PARANOiA (HADES)", "Pluto", and "Pluto Relinquish" as Encore Extra Stages. Upon completing all unlock levels, all dominate songs are available for regular play.

Release [edit]

Dancing Stage SuperNova was released in Europe on April 28, 2006. The game was released equally Dance Trip the light fantastic toe Revolution SuperNova on May 15, 2006 in North America, and on July 12, 2006 in Japan. The game premiered at the Tomorrowland Starcade at Disneyland in Anaheim, California. In addition to brand new machines, a small number of conversion kits were made available, allowing older cabinets to exist upgraded to SuperNova.[ii] The SuperNova 2 conversion kit allowed new and upgraded SuperNova cabinets to run SuperNova 2.[3]

The original SuperNova received an offline update on June 15, 2006 in North America and on July xv, 2006 in Europe, to set timing issues and to offer two additional songs: "Fascination ~eternal love mix~" and "Period (true fashion)". The Japanese release included this update at launch.

Sequel [edit]

2007 video game

Dance Dance Revolution SuperNova 2 , sometimes abbreviated as DDR SN2 , was released on August 22, 2007 past Konami to Japanese arcades and on February 21, 2008 for the PlayStation 2 counterpart. In North America, a slightly unlike PlayStation 2 version was released first on September 25, 2007 before that region'south arcade release on January 17, 2008. It is the final arcade release to be powered past the PlayStation 2 by ways of the Python ii arcade board.

SuperNova ii features some changes to the series. It introduces a new scoring system that is retained in all future installments. The score cap is 1,000,000 and factors in Marvelous timing, making it an integral part of the gameplay instead of being restricted to courses. A full combo is not a prerequisite for AA or AAA ratings, which are now determined solely past score.

The game adds several new options, including 0.25x and 0.5x speed, Restriction (arrows wearisome down when they are nigh to reach the Step Zone) and Wave (arrows bounciness up and downwards as they reach the Step Zone, similar to a wave). Artful additions include unique arrow shapes, graphic symbol cut-ins which happen if players reach certain combo milestones, and a minor marquee which displays the song title and artist during gameplay. It is likewise one of the few arcade DDR games which provides everyone with a character select screen earlier the gameplay proper; afterward games would restrict this to e-Amusement players. The mode selection from SuperNova has been simplified to offer just vi options; Like shooting fish in a barrel, Medium, and Difficult modes are replaced with "Beginner", which provides a limited option of the song listing, while All Music is renamed "Standard".

While the first SuperNova introduced eastward-Amusement in a limited fashion, the service is taken to its total advantage in SuperNova 2, a practice that would be replicated in futurity games. E-Entertainment players are given additional data and stats and could participate in limited-time events. The game has a vast amount of post-release content delivered through due east-Amusement up to a year after release. Since the service continues to exist unavailable outside of Asia, Konami compensated this by sending codes to arcade operators which can be entered to unlock in-game content.

Other [edit]

The soundtrack of the game ranges from classic Konami Originals to new pop and dance standards. The console version in North America features songs by Justin Timberlake, Gwen Stefani, Ian Van Dahl and Goldfrapp. As well featured is EyeToy back up for additional gameplay elements as well as mini-games using the camera and online play through the PlayStation Network allowing players to face-off with other players across the state. The game was well received equally a solid addition to the DDR lineup.[v]

Music [edit]

The arcade release of SuperNova contains 304 songs, of which 120 are new to the arcade series. The new content includes xix licensed songs, one time-limited license ("Beautiful Life"), 17 Konami originals, 29 Bemani crossovers, and 54 songs from previous panel versions of Trip the light fantastic Dance Revolution.

The arcade release of SuperNova two contains 357 songs, of which 62 are new to the arcade serial. The new content includes fifteen licensed songs, 23 Konami originals, ix Bemani crossovers, 9 songs from previous console versions of SuperNova, and 6 Claiming-merely steps for older Trip the light fantastic toe Dance Revolution songs.

DDR SuperNOVA two Arcade soundtrack

DDR SuperNOVA two Northward American PlayStation ii soundtrack

DDR SuperNOVA 2 Japanese PlayStation 2 soundtrack

Dancing Stage SuperNOVA 2 European PlayStation 2 soundtrack

Grand Cross [edit]

Grand Cross is a song series in Trip the light fantastic toe Dance Revolution SuperNova 2.

Reception [edit]

Arcade [edit]

The original Dance Dance Revolution SuperNova arcade release in North America reached sales of about 250 make new cabinets past distributor Betson.[6] The company besides released a smaller run of brand new Dance Dance Revolution SuperNova ii cabinets, and upgrade kits for both SuperNova games.[2] [three] A Polygon article published in 2017 noted that these brand new machines used "lower quality footpads and monitors" compared to Asia, though still of better quality than the infamous Dance Dance Revolution X and X2 arcade releases in North America and Europe.[7]

In October 2018, there were 337 public SuperNova and SuperNova two arcade machines available worldwide, of which 253 were located in the Americas.[8] As of Baronial 2021, there are 301 public SuperNova and SuperNova two machines worldwide.

PlayStation 2 [edit]

The PlayStation 2 release of SuperNova and SuperNova 2 received mixed reviews. For the showtime title, GameSpot and IGN each gave it a 7 out of ten rating. Eurogamer gave Dancing Stage SuperNova a half-dozen out of 10.

Legacy [edit]

To gloat the 20th anniversary of Dance Dance Revolution, Dance Dance Revolution A received a DDR Selection mode, featuring songs from older mixes. A dozen of songs from the DDR SuperNOVA serial, with half dozen per SuperNOVA game, can be played with the SuperNOVA two interface past using this manner. Dance Dance Revolution A20 also offers this mode.

In 2019, a dearest hotel in Kobe, Nihon installed Dance Trip the light fantastic Revolution SuperNova in a hotel room.[sixteen]

Dance Trip the light fantastic Revolution A20 introduced a new cover of "Long Train Runnin'" by The Doobie Brothers as gratis downloadable content.[17] The SuperNova series and DDR X feature a cover by X-Treme, whereas DDRMAX2 and DDR Extreme feature a cover by Bus Stop with different lyrics. The A20 cover incorporates lyrics from both the X-Treme and Autobus Stop covers.

Gallery [edit]

References [edit]

  1. ^ Konami America (December 17, 2006). "Arcade Linking Function". Archived from the original on Dec 17, 2006. Retrieved July 12, 2018.
  2. ^ a b "BETM 023116N: Dance DANCE REVOLUTION SUPERNOVA KIT". Betson Enterprises. January x, 2008. Archived from the original on January ten, 2008. Retrieved October 27, 2018.
  3. ^ a b Browto (January 18, 2008). "DDR Supernova ii kit". World of Cowlauncher . Retrieved August 16, 2021.
  4. ^ Konami - Dance Dance Revolution SuperNOVA 2 Archived June 17, 2008, at the Wayback Machine
  5. ^ "Trip the light fantastic toe Trip the light fantastic Revolution SuperNOVA 2". IGN. Retrieved Apr 23, 2008.
  6. ^ "DSG Vintage Arcade Postal service-Mortem (For Now)". Desert Sky Games. August eighteen, 2015. Retrieved Oct 25, 2018. Information technology turned out to be an original first-run dedicated (not converted) unit, i of well-nigh 250 e'er built by exclusive distributor Betson Vending using internals supplied by Sony and Konami.
  7. ^ Knoop, Joseph (December 11, 2017). "The rise, fall and return of Dance Dance Revolution in America". Polygon . Retrieved October 25, 2018.
  8. ^ "Arcades". Zenius -I- vanisher.com . Retrieved Oct 25, 2018.
  9. ^ "Trip the light fantastic Dance Revolution SuperNOVA for PlayStation 2 Reviews". Metacritic. Retrieved February 10, 2016.
  10. ^ Gerstmann, Jeff (September 29, 2006). "Dance Dance Revolution SuperNOVA Review". GameSpot. Retrieved February 10, 2016.
  11. ^ Castro, Juan (October 9, 2006). "DDR SuperNOVA Review". IGN. Retrieved February ten, 2016.
  12. ^ "Dancing Phase SuperNOVA". Eurogamer. February 5, 2007.
  13. ^ "Dance Dance Revolution SuperNOVA 2 for PlayStation 2 Reviews". Metacritic. Retrieved Feb ten, 2016.
  14. ^ Dodson, Joe (Oct 15, 2007). "Dance Dance Revolution SuperNOVA ii Review". GameSpot. Retrieved February 10, 2016.
  15. ^ Miller, Greg (October 4, 2007). "DDR SuperNOVA 2 Review". IGN. Retrieved Feb ten, 2016.
  16. ^ Ashcraft, Brian (March 12, 2019). "Play Naked Trip the light fantastic toe Trip the light fantastic Revolution At This Love Hotel In Japan". Kotaku . Retrieved March 28, 2019.
  17. ^ Konami (May 28, 2019). "Tweet". Twitter (in Japanese). Retrieved May 29, 2019. 【レジェンド楽曲追加】DanceDanceRevolution 20th anniversary modelにレジェンド楽曲続々追加!お楽しみに!#DDRA20 #黄金のDDRhttps://p.eagate.573.jp/game/ddr/ddra20/p/ …pic.twitter.com/K7QUs6t0YM

External links [edit]

  • Dance Dance Revolution SuperNova gateway (Nippon, America & Europe)
  • Dance Dance Revolution SuperNova Konami Us product page

truexsuind1976.blogspot.com

Source: https://en.wikipedia.org/wiki/Dance_Dance_Revolution_SuperNova

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